Design research
Professional practice is a linear process
Our current generation are Digital natives
Our parents are Analog natives > they are digital immigrants
Tap into their native environment
***Process map
Adapt > Conduct > Communicate
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Liz Sanders (maketools.com)
Product >>> Experience
Conceptualization and Visualization space
Visioning Workshop (bulls-eye chart)
Co-creation and new landscape design (IIT Institute of Design)
Approach
Expert Driven 80s
User Centrered 90s
Co-creation 00s
Empathetic design
Critical Design > You create something and then observe what happens.
Codesigning teams are expanding to include all stakeholders, particularly in the front end of during the design process.
Design is taking increasingly collective forms. The new domains of collective creativity will require new tools an methods for designing and researching
Hypothesis of design
Deep Knowledge Outcomes (through research)
Latent > Present but not visible
Tacit > Understood without being openly expressed; implied
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Consider service design for disability market (deaf, mute, blind) or elderly market
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Assignment 5
Develop 3~5 personas for your project with the following steps:
1. Identify mutually exclusive and collectively exhaustive user segments for your project
2. Group them with their distinguishable characteristics (their ultimate goals, values, behavioral patterns, desire, or lifestyle)
3. Name them with distinguishable names.
4. Describe persona with their goals, attitude, behavior, context, desire, photo, goal, and problems
Reading reference for next assignment
Indi Young, Mental Models: Aligning Design Strategy
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